1. Quick Read: Where Is Price?
The first line in Wall Hunter tells you the structural map around current tape.
Quick read: price is between support at 7540-7545 and resistance at 7550-7555. The next decision is not the existence of the wall. It is how tape behaves when it gets there.
2. Row Anatomy
Each row is a compact structure sentence. Read it left to right.
| Part | Meaning |
|---|---|
| Zone | The structural price area the market has to deal with. |
| Response lights | The expected response and the break/flip condition. |
| Context tags | Why the wall matters: session low, AI target, EOD pin, stop, call, put, or extension context. |
| Wall quality | How meaningful the wall is: glass, defended, concrete, or heavy. |
| Location | Whether the wall is below price, above price, or the current live tape row. |
| Volume / OI | Live volume and open-interest context from the wall calculation. |
| Side | Whether the wall is primarily put-side, call-side, or current tape. |
3. Response Lights
The badges are status lights, not buttons. They update when Wall Hunter refreshes from /api/wall-hunter/server-trader-view. They do not need to blink every tick.
The practical question is: did the expected light turn on at the wall, or did the fail/reclaim light turn on instead?
4. Color Language
- Green row: support below or near current tape.
- Red row: resistance above or near current tape.
- Yellow row: live tape row, which separates below-support rows from above-resistance rows.
Row color describes location. It does not describe wall strength. Strength is the wall quality label.
5. Wall Quality
| Quality | Operator Read |
|---|---|
| GLASS | Thin or weaker wall. Useful reference, but do not treat it as hard defense by itself. |
| DEFENDED | Meaningful wall. If price tests it, the response matters. |
| CONCRETE | Stronger wall. Rejection, hold, fail, or reclaim carries more weight. |
| HEAVY | Highest wall importance. Treat behavior at this level as major context. |
6. Put Side And Call Side
PUT means the wall is mainly driven by put-side option structure. In this dashboard, put-side walls below price usually act as support, floor, fail-below, or downside magnet context.
CALL means the wall is mainly driven by call-side option structure. In this dashboard, call-side walls above price usually act as resistance, ceiling, reject, reclaim, or upside magnet context.
PUT and CALL are not trade instructions. They identify which side of the option chain is creating the wall.
7. Tactical Wall Zone
The lower Wall Hunter panel is the raw map. The upper Tactical Wall Zone is the trade-read layer. It blends Wall Hunter zones with charm pressure, EOD pin magnets, opening range structure, proximity radar, current tape location, and time spent on or near the wall.
The tactical zone can be wider than the raw row. That is expected. It is a decision area, not a copy of one raw wall boundary.
8. Operator Read
When tape is between walls, read the panel like this:
- What is the closest support below?
- What is the closest resistance above?
- Which response light is expected at each wall?
- Did price light the expected response or the failure response?
- Is the wall glass, defended, concrete, or heavy?
- Is the wall put-side support or call-side resistance?
Do not trade the wall just because it exists. The edge is the behavior at the wall.
9. What Changed From The Old Manual
The older page described a larger experimental "unified quant model" with hard command language, 5-second breach windows, and trade-order style text. The current dashboard is cleaner:
- Wall Hunter is the structure map, not an automatic trading command.
- Response lights are refresh-based and tied to the latest Wall Hunter payload.
- Support/resistance/tape row colors are the primary visual language.
- Wall quality is separate from row color.
- Put/call side explains option-chain source, not trade direction.
- The upper Tactical Wall Zone is the blended decision layer.
The current read is simple: map the walls, watch the response lights, and let price prove whether the wall held, failed, rejected, or reclaimed.