Each asset has its own settings. ES does not borrow MES settings, and NQ does not borrow MNQ settings.
Automation enabledMaster switch for your account. If this is off, Gobble will not send trade commands to Ninja.
Asset OnTurns automation on or off for that exact asset: ES, MES, NQ, or MNQ.
EntryMarket submits immediately. Limit uses your offset and can optionally chase within your rules.
Limit offset ptsFor limit entries, places the order above or below the current market by this many points.
Limit TTL secHow long a limit order is allowed to sit before it expires.
QtyTotal contracts Ninja submits. For micros, qty 10 means ten micro contracts.
Gobble qtyHow many contracts to take off on a gobble bite when quantity is greater than one. With qty 1, Gobble protects by moving the stop instead of pretending to scale out.
Max drift ptsMaximum allowed distance between the signal and current market before the server skips a stale entry.
Entry age msMaximum age of an entry command. Old commands are rejected so Ninja does not chase a stale signal.
Max chase ptsMaximum price chase allowed after a signal. If price has moved too far, Ninja rejects the entry.
Gobble ptsThe first planned bite distance. When price moves this far in your favor, Gobble starts protecting or taking pieces.
Giveback ptsRunner giveback allowance. If the runner gives back too much from best favorable price, Gobble exits or tightens according to the rules.
First lock ptsMinimum profit lock target after the trade proves itself.
Initial stop ptsInitial risk distance. After Ninja fills, the strategy anchors this stop from the actual Ninja fill price.
Level gobble minMinimum level-crossing distance required before a structure-based gobble bite counts.
Cutoff ETNo new Gobble entries after this Eastern Time cutoff. Existing positions can still be managed.
Chase limitsAllows limit orders to chase within the configured maximum chase points.
Level bitesAllows Gobble to protect profit at crossed chart/structure levels, not only fixed point chunks.
Trail runnerKeeps managing the final runner with stop movement and giveback logic.